
These traits make it very effective at starting and extending juggles, and as well as being capable of comboing into itself and other aerials. Up aerial in particular, is his primary juggling tool, thanks its quick startup, wide hitbox that can hit opponents on landing, and low overall lag and knockback. Owing to his status as a "talented aerial fighter" with an "amazing jumping ability" and fast falling speed, Falco's greatest strengths lie in his strong combo, juggling, and edgeguarding capabilities with his aerials being most evident of these traits. This makes his movement somewhat polarizing as he has overall mediocre horizontal movement (especially while airborne), but excels in reaching insane vertical heights.
In World of Light, he is fought on the Ω form of Lylat Cruise.įalco is a lightweight character with the highest jump in the game, a fast initial dash speed, the 7th highest gravity, the 10th fastest walking speed, the 11th fastest falling speed, the 12th highest traction and the 9th best air acceleration, but in contrast has average dashing speed and the 23rd slowest air speed. With the exception of the third method, Falco must then be defeated on Corneria. Have Falco join the player's party in World of Light.
Clear Classic Mode with Fox or any character in his unlock tree, being the 4th character unlocked after Peach. matches, with Falco being the 32nd character to be unlocked. 7 Classic Mode: Soar Above the Darkness. 6.1 Most historically significant players. Therefore, Fox can shine every 8 frames while Falco takes 11 frames. From here the technique loops to the point marked "Shine 2". Jumping here will use a double jump and allow the next shine to come out on the next frame, but end the multishine cycle.īeginning at this frame, Fox/Falco is grounded. On these frames, the Reflector can be jump-cancelled, but Fox/Falco is still in the air. If done later than this, Fox/Falco will jump too high for the technique to continue. Keeping the Reflector active extends the window indefinitely. It also assumes none of the shines hit (i.e. Note that frames given assume that inputs are given during the first frame of every range (i.e. When performed optimally, a multishine can also hit an opponent out of a roll even if the opponent manages to roll out, it give Falco the opportunity to convert off of a roll read. This can cause opponents to get shield poked or allow Falco easily land a grab. Falco's shine does more damage than Fox's and also doesn't push the shielding opponent as far horizontally, allowing Falco to quickly cut away at an opponent's shield. Hax is one of the few Fox players known for being able to consistently use multishines in tournament, often as shield pressure.īecause multishining is significantly easier to perform with Falco, Falco players frequently use multishining as a powerful form of shield pressure or as a combo starter. In gameplay, Fox players will often use a double shine in order to beat out options such as shield dropping or spot dodging, as the second shine increases the likelihood of hitting the opponent with either shine. Multishining is often used in a non-tournament setting as a demonstration of technical skill. The double shine and multishine is known as an effective pressure tool, especially against shielding opponents, however, Fox players rarely use the technique in tournament as it is extremely technically demanding. Performing more than two shines in a row in this way is known as "multi shining". It is a very difficult and technically demanding technique and is often practiced at slower speeds in training mode, though it is easier to perform with Falco as his jump squat animation is 2 frames longer. It is performed by jump-cancelling a Reflector and using a second Reflector just after leaving the ground, timed so that Fox or Falco will quickly land and allow the pattern to be repeated. FALCO SMASH ULTIMATE FRAME DATA SERIES
A series of frame-perfect multi shines at 1/4 speed.Ī double shine (or multi shine, triple shine, etc.) is the repeated use of Reflector as an attack by either Fox or Falco in Super Smash Bros.